I'm a French-Swedish senior game engine plumber, formally trained handweaver and beginner glassblower. Programming is a craft in my view: studying user needs, leveraging my experience to design a solution, to then pick the right tools and skills to deliver it to quality applies to software engineering just like it does to making cloth. This is why my portfolio covers both.
I grew up in Northern France and returned here after a decade spent in Stockholm, Sweden. Much like my work experience, this has left me with one foot in each culture, keenly interested in drawing links between things that may seem far apart, all too aware that the local context is always vital to truly understanding a problem.
Much of my time outside of work is spent diving deep into game criticism, spinning yarn or going on at length about the fascinating labor history and inner workings of the Jacquard loom.
I go by Lia online and do not use gendered pronouns. If you absolutely must use some, my preferences are they / them pronouns, iel and neutral forms in French. Or hen in Swedish, but that comes up less often.